Westhrall's Passage

2008 · Scenariusz / Przygoda / Moduł

Westhrall's Passage

In an age of magic, heroes across Barsaive stand against the remaining Horrors and the oppressive Theran Empire. This adventure takes novice characters of any Discipline deep into the Kingdom of Throal, where the Pale Ones dwell and survival is uncertain. The scenario provides a journey through dangerous underground regions for an Earthdawn campaign, with challenges suited to beginning characters. It requires the Earthdawn Player’s and Gamemaster’s Compendiums.

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Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Kości (różne)Oparte na poziomach (zdobywaj PD i awansuj)

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