White Doom Mountain

2003 · Scenariusz / Przygoda / Moduł

White Doom Mountain

Three powerful and storied weapons have vanished from heavily guarded homes, leaving their owners dead and no trace of the theft. A taunting poem signed with the serpentine rune of Keraptorse points to a cursed island outside the shipping lanes of Raga. Players guide characters of levels 4–7 through a forbidding mountain surrounded by mist, caustic smoke, steam, and deadly white ash. The adventure involves investigating the weapons’ disappearance, exploring hazardous locations, and confronting the dangers hidden within the mountain.

Gracze
0
Złożoność
1 / 5
Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Losowe generowanie atrybutów (podczas tworzenia postaci)Kości (różne)

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