Wildspace

1990 · Scenariusz / Przygoda / Moduł

Wildspace

An AD&D adventure sends four to six characters of levels 6–8 from a marketplace into Wildspace, aboard the spelljamming ship Skyrunner. The party travels across the fantasy cosmos, explores the vast dungeon known as the Hive, and faces the Ravager, a monster threatening their homeworld. The adventure fits into an existing campaign as a change of pace from ground-based adventures or as an introduction to spacefaring. The Spelljammer boxed set is required to play.

Złożoność
4 / 5
Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)

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