Wizard's Academy

2016 · Miniatury

Wizard's Academy

A group of inept apprentice wizards must cooperate to protect and manipulate a magical academy. Players choose a scenario—such as binding a demon, repelling an imp invasion, or impressing an inspector—and work together to achieve that objective before the situation deteriorates. Players move their apprentice pawns around locations in the academy to collect glyphs used to cast spells. Spell effects are initially unknown and are discovered through experimentation, letting the group gradually gain new abilities to alter the building, control creatures, and influence outcomes while racing against escalating threats.

Gracze
1–6 najlepiej w 3
Czas gry
90–180 min
Wiek
12+
Złożoność
3,4 / 5
FantastykaPlansza modułowaGra kooperacyjnaZmienne zdolności graczy

Przy stołach Ludoya

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2
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1
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