Yesterday's Tomorrow

2009 · Zasady podstawowe (min. potrzebne do rozgrywki)

Yesterday's Tomorrow

A retro-science-fiction roleplaying game about the future as imagined from the past. Characters explore a world of speculative technology, Victorian mysticism, high-stakes action, and romantic adventure, drawing on pulp films and early twentieth-century futurism. Players create characters around four core themes—Action, Science, Mystery, and Romance—and use them to guide dangerous, suspenseful stories involving eccentric inventors, adventurers, occult mysteries, and imagined technologies.

Oparte na cechach/aspektach (osobowość wpływa na rozgrywkę)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na opisie (narracja ważniejsza niż kości)

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