Yummell

2012 · Gra karciana

Yummell

A race across the magical lands of Kfoorp features fantasy characters such as a swamp dragon and a caretaker elf. The course is assembled from terrain tiles, creating a different route through woods, plains, swamps, and other environments each game. Players use movement cards to advance their characters, then resolve encounters at the space where they stop. Event cards, creatures, and helpful artifacts add effects and obstacles along the way. The first character to reach the end of the track wins.

Gracze
2–8 najlepiej w 4
Czas gry
60 min
Wiek
12+
Złożoność
2 / 5
WyścigiFantastykaZarządzanie ręką

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