Zombie Monastery

2004 · Scenariusz / Przygoda / Moduł

Zombie Monastery

A Kondrenaar, or Lore Speaker, of Clan Oostmeer is kidnapped while traveling to an important Kondsturm, a traditional “battle for the head.” The characters investigate his disappearance and become involved in the forces seeking his services elsewhere. This introductory Living Greyhawk adventure is designed for 1st-level characters and is played at an Average Party Level of 2.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)

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