13 Days: The Cuban Missile Crisis, 1962

2015 · Politic

13 Days: The Cuban Missile Crisis, 1962

Two players represent opposing Cold War powers during the 1962 crisis, balancing prestige and brinkmanship against the risk of nuclear escalation. Play proceeds over a limited number of rounds as players play cards to advance influence, conduct operations, and remove or deploy missiles, while managing hand resources to limit the opponent’s options. Actions increase global tension, and excessive aggression can trigger immediate catastrophic defeat. The game uses card-driven mechanisms for a compact, historically themed head-to-head contest that emphasizes dilemma-driven decision making and short playtime.

Jucători
2
Timp de joc
45 min
Vârstă
10+
Complexitate
2,3 / 5
5,5 pe LudoyaJoc de războiBlefBonusuri la sfârșitul partideiGestionarea MâiniiDeranjează adversarul

De unde îl cumperi

Prețuri din magazine și exemplare la mâna a doua, verificate zilnic.

Compară toate prețurile în Ludoya
142
Partide înregistrate
85
Jucători
41m 23s
Durată medie
47
În colecții
4
Pe listele de dorințe

5,5/10

din 30 de recenzii Ludoya

  • Garfield2,0

    #19 Not sure if I should keep this. Why? You can't do much and what you can do is not that interesting. It's all about placing cubes. But I like the scoring mechanism. [c] Theme: ★★★☆☆ <!-- size 7]Ok --> Gameplay: ★★☆☆☆ <!-- size 7]Not much you can do --> Interaction: ★★★★☆ <!-- size 7]Fights for domination --> Artwork: ★★★☆☆ <!-- size 7]Ok --> Luck: ★★★★☆ <!-- size 7]Random card drawing --> Strategy: ★★☆☆☆ <!-- size 7]Quite obvious ones --> Components: ★★★☆☆ <!-- size 7]Ok --> Play duration: ★★★★☆ <!-- size 7]Very good --> Easy to teach: ★★★☆☆ <!-- size 7]Quite easy --> Rules quality: ★★★★☆ <!-- size 7]Very good --> Setup time: ★★★★☆ <!-- size 7]Fast --> No downtime: ★★★★☆ <!-- size 7]Plays quite fast --> Replay value: ★★☆☆☆ <!-- size 7]Random cards, agenda cards --> [/c]

  • SrCornelius8,0

    Local-(028)

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