Architekton

2005 · Construirea orașelor

Architekton

Players place two types of square tiles in an alternating diagonal pattern across the board: building tiles on one diagonal and landscape tiles on the other. Buildings may receive a house token; when a building with a house becomes fully surrounded by landscape tiles it scores immediately based on whether the surrounding landscapes match. A perfectly matching surround scores +1, while 1–3 mismatches penalize the house owner by −1 to −3; a player may remove a house before scoring to avoid larger losses. At game end each remaining house contributes 1 point for each house in that player’s longest contiguous diagonal group, and final scoring totals determine the winner.

Jucători
2
Timp de joc
30–45 min
Vârstă
8+
Complexitate
1,6 / 5
4,1 pe LudoyaStrategie abstractăAntichitatePlasare de LoseteColectare de Seturi

Despre joc

Ilustrație
Publisher
4
Partide înregistrate
3
Jucători
11
În colecții

4,1/10

din 5 recenzii Ludoya

  • urko ellacuria5,5

    No todos los juegos de baldosas son tan buenos como crees. Una leccion aprendida. Aunque tampoco es tan malo.

  • Mario López Menés1,6

    Tile laying game. PROS - It looks cute. CONS - It feels boring.

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Datele jocului (jucători, durată, vârstă, autori) de pe BoardGameGeek.