Let's Make a Bus Route

2018 · Transport

Let's Make a Bus Route

Let's Make a Bus Route is a board game for 2–5 players. It plays in 20–30 minutes and is meant for ages 10 and up. Ludoya players call it best with 4. It is rated 8,6 out of 10 by 2 Ludoya reviewers.

Jucătorii conduc companii de autobuze rivale în Kyoto, trasând rute pe o hartă comună a orașului pentru a prelua și lăsa elevi, persoane în vârstă, turiști și navetiști, conectând obiective turistice, stații și universități. În fiecare rundă este dezvăluit un segment de rută colorat; jucătorii urmează modelul de deplasare afișat pe tablele lor individuale și trasează acel segment pe harta comună, marcând pe tablele personale simbolurile pasagerilor și ale locurilor vizitate. Punctajul depinde de tipurile de pasageri transportați, obiectivele deservite, îndeplinirea cărților cu cerințe publice și evitarea traficului creat de rutele suprapuse, cu bonusuri pentru îndeplinirea obiectivelor înaintea celorlalți jucători.

Jucători
2–5 ideal 4
Timp de joc
20–30 min
Vârstă
10+
Complexitate
1,9 / 5
8,6 pe LudoyaDesen de liniiConstruirea rețelelor și rutelorHârtie și creion

Despre joc

Design
Ilustrație
130
Partide înregistrate
39
Jucători
8m
Durată medie
7
În colecții
4
Pe listele de dorințe

8,6/10

din 2 recenzii Ludoya

  • Evan8,5

    This is a delightful flip and write game. Each player gets an asymmetric board where they cross off icons as they progress through the game. Then a card is flipped that has a symbol on it. For each player the symbol represents a different series of one to three lines. In turn order, they draw those lines on a central board, trying to be the first to complete objective cards, trying to complete their secret objective before the end of the game, and crossing spaces at intersections that contain various types of riders, then crossing the spaces those riders want to go to in order to bank their points on your player board. The board itself is visually busy, but your eyes do adjust to it. There's additional player interaction in the form of a mechanism where you encounter "traffic" if you send your bus along a route someone else has already drawn on. The player with the most traffic marked at the end of the game takes a small but significant penalty. I love the theme here, I love the planning elements. You can take increasing score penalties to alter one of the lines in the pattern that got flipped, and you get an extra length of line if you end your movement perfectly at an intersection, so there's that delightful sense of always feeling like you can do better next time. I don't know how much replayabilty there is yet, but having played this once I'm really itching for more. The thing that really makes this also stand out for me is that everyone is drawing on a central board, so it feels less isolated than most roll and writes I've encountered. It also feels less luck driven than many roll and writes I've encountered. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ★ Low or mitigatable luck elements ★★★★☆ Raw enjoyment

Citește recenziile și evaluează-l

Datele jocului (jucători, durată, vârstă, autori) de pe BoardGameGeek.