Salem 1692

2015 · Deducție

Salem 1692

Players take on the roles of 17th‑century Salem townsfolk as hidden roles divide the group into witches and non‑witches. Each player holds face‑down Tryal cards that determine their true alignment while they draw and play colored cards to accuse, defend, or manipulate others. Red accusations push a target toward revelation, green and blue cards provide support or disruption, and black event cards trigger immediate townwide effects like a night elimination or a conspiracy that swaps Tryal cards. When enough accusations land on a player, a Tryal card is revealed; finding all witch cards ends the game in the villagers’ favor. Social deduction, timed accusations, and card management drive the play as players judge who to trust and when to act.

Jucători
4–12 ideal 8
Timp de joc
25–35 min
Vârstă
12+
Complexitate
2 / 5
7,2 pe Ludoyade la 87,01 RONJoc de petrecereBlefRoluri ascunseVotareJoc cu trădător
72
Partide înregistrate
183
Jucători
55m 25s
Durată medie
57
În colecții
4
Pe listele de dorințe

7,2/10

din 10 recenzii Ludoya

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Datele jocului (jucători, durată, vârstă, autori) de pe BoardGameGeek.