Architekton

2005 · Строительство города

Architekton

Players place two types of square tiles in an alternating diagonal pattern across the board: building tiles on one diagonal and landscape tiles on the other. Buildings may receive a house token; when a building with a house becomes fully surrounded by landscape tiles it scores immediately based on whether the surrounding landscapes match. A perfectly matching surround scores +1, while 1–3 mismatches penalize the house owner by −1 to −3; a player may remove a house before scoring to avoid larger losses. At game end each remaining house contributes 1 point for each house in that player’s longest contiguous diagonal group, and final scoring totals determine the winner.

Игроки
2
Время игры
30–45 мин
Возраст
8+
Сложность
1,6 / 5
4,1 в LudoyaАбстрактная стратегияАнтичностьРазмещение тайловСбор комплектов

Об игре

Автор
Иллюстрации
Publisher
4
Записано партий
3
Игроки
11
В коллекциях

4,1/10

по 5 отзывам в Ludoya

  • urko ellacuria5,5

    No todos los juegos de baldosas son tan buenos como crees. Una leccion aprendida. Aunque tampoco es tan malo.

  • Mario López Menés1,6

    Tile laying game. PROS - It looks cute. CONS - It feels boring.

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Сведения об игре (игроки, время партии, возраст, авторы) взяты с BoardGameGeek.