Cannister VII

2022 · Сценарий / Приключение / Модуль

Cannister VII

In 1946, agents investigate a recovered Nazi rocket believed to have carried a weaponized vampire pathogen. Sixty years later, a clandestine exchange is arranged in Berlin: four active virus samples and the rocket remains are to be traded for Russian grimoires and an East German case file. The team must reach Berlin within three days, visit a safehouse above an English-language bookstore, and complete the exchange with Russian agents using the codename “Jericho.” Along the way, they confront vampires, demons, fae, Nazis, UFOs, government agencies, and bureaucratic obstacles in a globe-spanning supernatural investigation.

Игроки
0
Основано на навыках (покупка или получение навыков)Основано на атрибутах/статах (STR, CON, PER и т.д.)Основано на классах (пилот, маг, учёный и т.д.)

Сведения об игре (игроки, время партии, возраст, авторы) взяты с BoardGameGeek.