Extreme Paranoia

2005 · Справочник (правила/опции для улучшения игры)

Extreme Paranoia

This rules supplement expands the dystopian Paranoia setting beyond Red Security Clearance, allowing characters to serve at clearances from Orange through Violet. Players take on roles such as television actors, retail managers, disaster-response celebrities, Internal Security troopers, secret agents, research scientists, and corporate executives. The supplement introduces new living quarters, social clubs, AlphaNet tours, job-placement assignments, mandatory bonus duties, equipment, Internal Security dossiers, Troubleshooter responsibilities, and secret society activities for the higher-clearance levels.

Игроки
0
Основано на навыках (покупка или получение навыков)Кубики (в основном d20)Основано на уровнях (зарабатывайте XP и повышайте уровень)

Сведения об игре (игроки, время партии, возраст, авторы) взяты с BoardGameGeek.