Family Matters

2009

Family Matters

Players take turns driving a shared car through town, answering questions, sharing stories, completing funny tasks, and discussing 140 make-believe location-based “Fake Family Crises.” The activities encourage self-expression, trivia, creative thinking, and conversation among family members or friends. After everyone has driven, players race toward the Weekend Wish space. Each player records a wish before the game begins, and the first player to reach the finish determines which weekend activity the group carries out.

Игроки
2–6 лучше всего 6
Время игры
60 мин
Возраст
7+

Об игре

Издательство

Где купить

Цены в магазинах и экземпляры с рук, проверяются каждый день.

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Сведения об игре (игроки, время партии, возраст, авторы) взяты с BoardGameGeek.