Perilous Journey #2: Great Island

2014 · Сценарий / Приключение / Модуль

Perilous Journey #2: Great Island

This supplement continues the New World campaign for Colonial Gothic, following adventurers in Portsmouth, New Hampshire, as they explore the colony’s underground and become involved with occult conflicts. It also begins the Dark Magic mini-campaign and introduces dark magic, three new spells, and an Algonquian evil spirit. The book details Newcastle and Great Island in 1745, presents Pequot adversaries and encounter seeds, and includes new character options and fiction set in the Colonial Gothic setting.

Игроки
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Справочник (правила/опции для улучшения игры)Кубы (в основном d12)Основано на навыках (покупка или получение навыков)Основано на атрибутах/статах (STR, CON, PER и т.д.)

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