Shacru

2004 · Абстрактная стратегия

Shacru

Players compete to claim as many squares of their color as possible on a 9×9 grid divided into nine 3×3 borderlands. Each player moves chevron-shaped pieces forward, diagonally forward, or straight ahead, coloring each square entered. Pieces may move onto neutral or matching squares, but not onto squares controlled by another player. When crossing a borderland, a piece may twist 45 degrees left or right. Players block opposing pieces while keeping their own routes open. The game ends when no player can claim additional squares.

Игроки
2–4 лучше всего 2
Время игры
30 мин
Сложность
1,6 / 5
7,2 в LudoyaРазмещение тайлов

Об игре

Автор
Publisher

7,2/10

по 1 отзыву в Ludoya

  • Tom7,2

    I like this the best of the three in the series. It's certainly simplistic, yet fun. See my review at the "Pacru" entry for more details...

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Сведения об игре (игроки, время партии, возраст, авторы) взяты с BoardGameGeek.