The Thing

2010 · Дедукция

The Thing

A paranoid survival game set at an isolated Antarctic research outpost in 1982. One player secretly controls a parasitic shapeshifter; the other players share control of the outpost’s human crew and their twelve character cards. Play revolves around six asymmetrical card decks (three for each side), a shared encounter deck divided into three acts, and hand management to determine when to deploy each deck. Humans assign crew to tasks, resolve film-inspired encounters like autopsy, blood testing, and exploring the Norwegian base, and try to prioritize limited actions to uncover and stop the infection. The hidden-information mechanic lets the shapeshifter place real or fake infection tokens under human characters and silently convert players, driving suspicion and social deduction as the game progresses.

Игроки
2–4 лучше всего 4
Время игры
45 мин
Возраст
18+
Сложность
2,5 / 5
Научная фантастикаКарточная играБроски кубиковУправление картами в рукеСекретное развертывание юнитов
3
Записано партий
13
Игроки
1h 28m
Средняя партия
2
В списках желаний

Сведения об игре (игроки, время партии, возраст, авторы) взяты с BoardGameGeek.