Treason in Word and Deed

2009 · Сценарий / Приключение / Модуль

Treason in Word and Deed

Internal Security suspects that a traitor is hiding among the team. The Troubleshooters are sealed inside a vault for 72 hours and subjected to a series of psychological tests designed to determine their loyalty, while they contend with dangerous conditions and the threat of punishment. This 32-page mission presents a confined, high-pressure scenario focused on suspicion, investigation, and survival.

Игроки
0
Кубики (в основном d20)

Сведения об игре (игроки, время партии, возраст, авторы) взяты с BoardGameGeek.