Anima Tactics: Theurgia

2012 · Fantasy

Anima Tactics: Theurgia

A technomagical powered armor unit combines advanced weaponry with mystical abilities on the battlefield. It can use a charged blaster, a magic sword, and an intangible space-jump movement, while its Arch ability affects all units in base contact. Once per game, its Overdrive increases its combat attributes and movement speed but inflicts Slow. A selected pilot adds to its level, determines its action recovery, and may provide additional abilities. Multiple suits can be included in a party, provided each pilot is unique.

Spelare
2
Speltid
90 min
Ålder
12+
Komplexitet
3 / 5
KampMiniatyrerAktionspoängTärningskast

Speldata (spelare, speltid, ålder, medverkande) från BoardGameGeek.