Felinia

2010 · Utforskning

Felinia

Players act as merchant families racing to establish trading posts on a newly discovered continent. They buy and sell five types of goods, manage money, and assemble required cargo mixes to board one of four ships bound for different regions. A modular board represents multiple countries to explore; market prices shift with supply and demand and affect what can be afforded. The game uses a distinctive bidding mechanism and movement rules to contest limited ship spaces and trading-post opportunities. The box includes beginner and advanced setups and supports solo or partnered play; victory is determined by the highest prosperity when the last ship departs.

Spelare
2–4 bäst 4
Speltid
60–90 min
Ålder
10+
Komplexitet
2,6 / 5
TerritoriebyggandeMytologiAuktion / BudgivningOmrådesrörelseOmrådesmajoritet / inflytande

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