Ímpar

2025 · Deduktion

Ímpar

A trick-taking game in which players use pieces and try to avoid winning tricks. The highest piece played wins the trick and scores points, while the player with the fewest points at the end wins. Players cannot see the fronts of their own pieces, only the backs, which show the suit color and whether each piece is odd or even. Opponents’ pieces remain visible, creating situations of limited information and changing outcomes.

Spelare
3–6 bäst 6
Speltid
30–45 min
Ålder
8+
Komplexitet
2 / 5
Sticktagningsspel

På Ludoyas bord

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2
Registrerade spelomgångar
5
Spelare

Speldata (spelare, speltid, ålder, medverkande) från BoardGameGeek.