Imperial Fever: Great Power Competition in the Late 19th Century

Industri / tillverkning

Imperial Fever: Great Power Competition in the Late 19th Century

Imperial powers compete for world dominance between 1881 and 1915. Players build decks and pursue influence through national prestige, military power, naval dominance, colonial expansion, technology, and strategic areas. Area majority, push-your-luck, tug-of-war, and set collection mechanics shape the struggle, while political agendas provide different paths to victory. Event cards introduce international conflicts and domestic mishaps, and rising tensions can lead to the outbreak of the First World War.

Spelare
1–4 bäst 4
Speltid
180–300 min
Komplexitet
3 / 5
Första världskrigetPostnapoleoniskHandhanteringVariabla spelarmakterBonusar vid spelets slut

Speldata (spelare, speltid, ålder, medverkande) från BoardGameGeek.