Internal Affairs

2015 · Deduktion

Internal Affairs

Infiltrators from the Triad and undercover agents within the police force have lost track of their original allegiances. Each player holds secret identity cards and creates a code that conceals their true role. Players attempt to crack opponents’ codes, reveal identities, and eliminate members of the opposing side. Action cards can transfer identity cards between players, changing allegiances during the game. The game supports 5–8 players, with alternative rules for 2–4.

Spelare
2–8 bäst 7
Speltid
20–35 min
Ålder
8+
Komplexitet
1,8 / 5
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