Meeple War

2016 · Medeltida

Meeple War

Players take the role of rival kingdom leaders vying for territory and victory points. Over rounds they develop a shared board by building city structures, recruiting and moving wooden meeple armies, and contesting control of regions. Combat and area control produce victory points, and destroying opponent buildings advances scoring. Play emphasizes timing, positioning, and occasional diplomacy as players balance city development with military actions to reach the victory threshold.

Spelare
2–4 bäst 4
Speltid
30–60 min
Ålder
10+
Komplexitet
2,7 / 5
6,8 på Ludoyafrån 281,88 krFantasyKampOmrådesrörelsePlacering av arbetareOmrådesmajoritet / inflytande

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All statistik i Ludoya
6
Registrerade spelomgångar
5
Spelare
1h
Genomsnittlig speltid
8
I samlingar

6,8/10

från 4 recensioner på Ludoya

  • Garfield7,0

    Playtested only. Build, recruit, explore, fight. Catapult + sandhour glass overpowered? [c] Theme: ★★★☆☆ <!-- size 7]Ok --> Gameplay: ★★★★☆ <!-- size 7]Seems interesting --> Interaction: ★★★★★ <!-- size 7]Combats, fight for map control --> Artwork: ★★★★☆ <!-- size 7]Ok --> Luck: ★☆☆☆☆ <!-- size 7]Very little --> Strategy: ★★★★☆ <!-- size 7]Multiple strategies possible --> Components: ★★☆☆☆ <!-- size 7]Thin cardboard, fiddly --> Play duration: <!-- size 7]playtested only --> Easy to teach: ★★★★☆ <!-- size 7]Should be quite easy --> Rules quality: ★★★★☆ <!-- size 7]Very good --> Setup time: ★★★☆☆ <!-- size 7]Ok --> No downtime: <!-- size 7]playtested only --> Replay value: ★★★★☆ <!-- size 7]Modular board, multiple buildings --> [/c]

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