The Orphan-Grinders

2004 · Tillägg (regler/alternativ för att förbättra spelet)

The Orphan-Grinders

This fifth book in a six-volume series expands the Orpheus setting with new metaplot, guidance for using a movie-inspired campaign structure, and suggestions for films to draw on. A storyteller-only chapter presents major changes to the setting and asks groups to consider whether they want to radically alter their game world. Player and storyteller sections cover survival, new Crucible Horrors, and the possibility of rescuing Spectres from their current state. The book also introduces the Orphan-Grinder shade and its Horrors, advances the series’ plot, and provides missions using the new material.

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