Clinic

2014 · Изграждане на градове

Clinic

Treat patients for profit while building the city's most efficient three-dimensional clinic. Construct new modules, install services, and hire doctors, nurses, and administrative staff to meet incoming demand. Each turn, take three actions by playing one card: expand the building, admit patients, or recruit staff. Move patients and personnel through the structure, matching doctors and nurses to patients by training and illness. Patient care provides income for salaries, fees, maintenance, and popularity, while limited space, parking, staff knowledge, and time affect the clinic's development.

Играчи
2–4 най-добре 4
Времетраене
120 мин
Възраст
14+
Сложност
4,1 / 5
6 в LudoyaИкономикаИзграждане на територииПоставяне на плочкиСимулацияСъбиране и доставка
12
Записани партии
19
Играчи
3h 24m
Средна продължителност
5
В колекции
1
В списъци с желания

6,0/10

от 2 рецензии в Ludoya

  • Evan5,9

    This game has very poor components, but the gameplay works out to be both confusing and fascinating. You do six rounds of three actions, and your actions are either, build things in your hospital, hire workers for your hospital, or lastly get sick people to cure. Each of these three actions has an economy to it. There aren't enough building tiles for everyone to do what they want to do, there aren't enough doctors at reasonable prices, and there absolutely and most critically there aren't enough sick people for you to cure. Particularly towards the last few rounds. The game also imposes a lot of building requirements on you, which are both interesting and puzzily, and kind of difficult to get used to. At the end of the game you have this nice hospital layout. I found the game satisfying after one play, but the big question is, aside from the learning curve, was the game actually fun? I'm not sure. :nostar: Art, Iconography and components functional :star: Clever or interesting mechanisms :nostar: Reasonably low downtime between turns with mildly AP players :star: Multiple plays stay interesting :star: Low or mitigatable luck elements :star::star::star::star::nostar: Raw enjoyment

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Данни за играта (играчи, времетраене, възраст, автори) от BoardGameGeek.