SeaFall

2016 · Exploració

SeaFall

Els jugadors comanden un imperi continental en recuperació en una era de navegació renovada, i envien vaixells a descobrir i cartografiar un arxipèlag en forma de trencaclosques. Les expedicions exploren i revelen illes, estableixen rutes comercials, desenvolupen assentaments i llancen incursions o combats navals contra rivals i forces locals. El joc, en format de campanya, evoluciona al llarg de diverses sessions: les decisions, els esdeveniments i les rancúnies queden registrats, i les configuracions futures canvien segons els resultats anteriors. La partida posa l’accent en l’exploració, la gestió de recursos, el moviment de la flota i els objectius asimètrics dins d’una narrativa persistent i ramificada.

Jugadors
3–5 millor amb 4
Durada
120–180 min
Edat
14+
Complexitat
3,8 / 5
5,7 a Ludoyades de 58,50 €NàuticCivilitzacióCampanya / Basat en cartes de batallaPoders variables dels jugadorsGestió de la mà

A les taules de Ludoya

Totes les estadístiques a Ludoya
111
Partides registrades
53
Jugadors
2h 51m
Partida mitjana
53
En col·leccions
3
En llistes de desitjos

5,7/10

de 14 ressenyes a Ludoya

  • Leo8,0

    Too bad the german rules have a lot of errors. Thanks to the unofficial errata in this Forum the game is playable.

    Sense partides registrades

  • Benjamín Amorín7,0

    We have played 5 times now and we feel a bit cold now. It has great things, we had so much fun, but we've lost a bit of punch since the beginning. Let's see what the game has prepared for us.

    Sense partides registrades

  • Evan5,0

    Seafall is tough game to nail down. It's a legacy game which means that new rules and components get added and changed across multiple plays, and this legacy game in particular is hard to talk about because the scope of what's happening in the game drastically changes from play to play as new entirely new mechanisms are added. I don't want to talk about any mechanisms specifically because part of the experience of the game is for these things to come as a surprise, but I will say that while this is the best pirate themed game I've ever played (although I'm not all the way through the game yet), I can absolutely see how many players would feel alienated by it's constantly shifting scope. It's not only that it adds new mechanisms, it's that the new mechanisms it adds aren't typically things that players who like pickup and deliver style games enjoy. If you don't have a group of four people who are all open to it, open to playing many times in a row, who are all players who enjoy euros AND ameritrash games AND enjoy a fair bit of randomness, AND who are ok with the first game session being very dull, AND who are ok with the idea that they might spend a whole gaming session setting up to win the following game session... well, you get the idea. This is a great game that's tough to play. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ☆ Low or mitigatable luck elements ★★★☆☆ Raw enjoyment

    Hi ha jugat 5 vegades

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Dades del joc (jugadors, durada, edat, crèdits) de BoardGameGeek.