Tibet

2006 · Cestování

Tibet

Players guide four colored pawns through branching paths in the Himalayas by playing movement cards. Different routes lead to spaces that award gold, diamonds, or additional cards, while reaching the temple ends the first adventure and determines card scoring based on each pawn’s zone. The board then flips to a second adventure, where bridges are destroyed after being crossed, changing the available routes. After the final pawn reaches the goal, players score diamonds and remaining cards, with the player holding the most gold winning.

Hráči
2–4 nejlépe pro 4
Herní doba
45 min
Věk
8+
Složitost
1,6 / 5
7,3 na LudoyaDobrodružstvíSpráva rukySběr sad

O hře

Ilustrace
Vydavatel
8
Zapsané partie
4
Hráči
3
Ve sbírkách

7,3/10

z 2 recenzí na Ludoya

Přečtěte si recenze a ohodnoťte ji

Údaje o hře (hráči, herní doba, věk, autoři) z BoardGameGeek.