Cena

2025 · Card Game

Cena

Players sit at a medieval banquet and form shifting partnerships with their immediate neighbors as each trick is played. Each trick is resolved by combining the card played with those of the players on the left and right, so every play counts toward two simultaneous alliances. Players must coordinate with neighbors, anticipate intentions, and sometimes sabotage partnerships to influence outcomes. The game follows trick-taking mechanics but adds an alliance layer: scores reflect the performance of both neighboring partnerships, rewarding balanced cooperation, deception, and timing.

Players
3–5 best 4
Playing time
30 min
Age
12+
Complexity
2.3 / 5
9.3 on LudoyaMedievalTrick-takingAlliancesSemi-Cooperative Game

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Full stats in Ludoya
12
Plays logged
33
Players
38m 49s
Average play
3
In collections
1
On wishlists

9.3/10

from 3 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.