Cena

2025 · Medieval

Cena

Players sit at a medieval banquet and form shifting partnerships with their immediate neighbors as each trick is played. Each trick is resolved by combining the card played with those of the players on the left and right, so every play counts toward two simultaneous alliances. Players must coordinate with neighbors, anticipate intentions, and sometimes sabotage partnerships to influence outcomes. The game follows trick-taking mechanics but adds an alliance layer: scores reflect the performance of both neighboring partnerships, rewarding balanced cooperation, deception, and timing.

Players
3–5 best 4
Playing time
30 min
Age
12+
Complexity
2.3 / 5
8.7 on LudoyaCard GameSemi-Cooperative GameTrick-takingAlliances

On Ludoya's tables

Full stats in Ludoya
34
Plays logged
39
Players
41m 35s
Average play
8
In collections
1
On wishlists

8.7/10

from 5 Ludoya reviews

Read the reviews and rate it

Game facts (players, playing time, age, credits) from BoardGameGeek.