Isle of Skye: From Chieftain to King

2015 · Territory Building

Isle of Skye: From Chieftain to King

Players act as rival chieftains building a kingdom by placing landscape tiles to create connected territories and scoring features. Each round players draw and place two tiles, set prices for tiles they offer for sale, and either buy others’ tiles or pay to keep their own if nobody buys them, so money management and pricing decisions drive the economy. Four scoring objectives are chosen from a larger set each game, producing variable strategies; points come from patterns on the map rather than wealth, and the highest-scoring kingdom wins.

Players
2–5 best 4
Playing time
30–50 min
Age
8+
Complexity
2.3 / 5
7.1 on Ludoyafrom $45.78EconomicTile PlacementSet CollectionI Cut, You Choose

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On Ludoya's tables

Full stats in Ludoya
697
Plays logged
659
Players
52m 35s
Average play
165
In collections
15
On wishlists

7.1/10

from 89 Ludoya reviews

  • Garfield7.0

    #31 Build your territory with an interesting auction mechanism. Richs get richer? [c] Theme: :star::star::nostar::nostar::nostar: <!-- size 7]A little bit too abstract --> Gameplay: :star::star::star::nostar::nostar: <!-- size 7]Good amount of choices to make --> Interaction: :star::star::star::star::nostar: <!-- size 7]Auction and take care off what others are building --> Artwork: :star::star::nostar::nostar::nostar: <!-- size 7]Nothing special --> Luck: :star::star::nostar::nostar::nostar: <!-- size 7]Tile drawing --> Strategy: :star::star::star::nostar::nostar: <!-- size 7]Obvious ones --> Components: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Play duration: :star::star::star::star::nostar: <!-- size 7]Very good --> Easy to teach: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Rules quality: <!-- size 7]not yet read --> Setup time: :star::star::star::nostar::nostar: <!-- size 7]Ok --> No downtime: :star::star::star::star::nostar: <!-- size 7]Not much downtime --> Replay value: :star::star::star::nostar::nostar: <!-- size 7]Random tile drawing --> [/c]

  • Mestremuten8.0

    Rating: 4/5 Production value: 3/4 Is the game in my collection/Love to have?: 1/1

  • Bart Henry5.0

    Przyjemna gra, w której każda rozgrywka może wyglądać inaczej. Losowo dociągane kafle mocno wpływają na sytuację, więc niektóre rundy mogą polegać bardziej na przeszkadzaniu, niż zdobywaniu punktów. W mniejszą liczbę osób będzie to gra nastawiona mocno na kontrolę przeciwnika, a w większą - bardziej chaotyczna, typowo imprezowa potyczka. Ze względu na całkiem istotną rolę pieniędzy na koniec gry, możliwy jest mały kingmaking poprzez kupowanie, na którym można zabrać lub podarować komuś kilka punktów.

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Rules questions

Answered from the rulebook by Ludoya's rules assistant.

Do I have to buy a tile in both buy turns each round?

No — you are not required to buy in either buy turn; even if you skip buying in the first buy turn you may still buy in the second buy turn. (page 1)

How do I calculate the total cost when I buy a Druid tile from the dolmen board?

The total cost is the tile’s fixed printed cost (0–8 gold) plus the additional position cost of the dolmen space (0–4 gold); e.g., a 3‑cost tile on the leftmost +4 space costs 7 gold. (page 1)

If a Druid tile shows a stone tablet, when does that effect apply?

When you add the Druid tile to your clan territory you take the matching stone tablet and its special effect can be used starting from the next round and lasts until the end of the game. (page 1)

Can I buy a landscape tile from the bag in the second buy turn, and what happens?

Yes — instead of buying a Druid tile in the second buy turn you may pay 5 gold to draw two tiles, keep one and return the other to the bag; certain stone tablets can reduce that cost and increase the number of tiles you draw. (page 1)

If I have stone tablets that give discounts, do they reduce what the seller actually receives when I buy from an opponent?

Stone tablet discounts apply when buying a tile from an opponent (not when buying your own tile or in the second buy turn) and stack, but the opponent always receives at least the gold they assigned to their tile and costs never go below zero. (page 1)

When and how do the tiles on the dolmen board move or get removed?

After you buy a Druid tile you move the remaining dolmen tiles to the right and draw a new tile to the leftmost space; additionally, at the end of each round remove the rightmost dolmen tile, shift the others right, and place a new tile on the leftmost space. (page 1)

Opens Ludoya's rules assistant, which reads this game's rulebook.

Game facts (players, playing time, age, credits) from BoardGameGeek.