
2007 · Arabian
Marrakech
Players act as rug sellers laying square carpets on a grid and maneuver a token called Assam to collect payments. On a turn a player may rotate Assam 90°, then roll a biased die and move him along the serpentine path; if he lands on squares covered by another player’s contiguous carpet group, the mover pays that owner one coin per connected square. After moving, the player places one of their carpets orthogonally adjacent to Assam, expanding their visible area without covering existing carpets. The round structure continues until all carpets are placed, then players score coins for visible carpet squares; most coins wins, with visible carpet area as the tiebreaker.
- Players
- 2–4 best 4
- Playing time
- 30 min
- Age
- 6+
- Complexity
- 1.3 / 5
About the game
- Design
- Publisher
Expansions
See them in LudoyaPhotos from Ludoya tables
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Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 369
- Plays logged
- 339
- Players
- 24m 45s
- Average play
- 61
- In collections
- 4
- On wishlists
- 1
- Pre-ordered
6.1/10
from 37 Ludoya reviews
- Base -
Germán Kijel5.0 Online
setropo4.0 Fácil, entretenido, pero demasiado abstracto para mi gusto. Se me hace largo.
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.




























