Prêt-à-Porter

2010 · Economic

Prêt-à-Porter

An economic strategy game set in the fashion industry. Players run clothing companies, open branches and outlets, hire staff (Accountants, Designers, Models) and acquire buildings and contracts to expand capabilities and income. Play proceeds in monthly cycles when companies gain new abilities, and quarterly fashion shows where each player prepares a collection. Collections are evaluated across several categories by public, media and expert judges; awards are represented by stars that translate into money and advantages. Competition centers on gaining stars at shows and leveraging income to grow the company; decisions are strategic with low luck and frequent direct interaction.

Players
2–4 best 4
Playing time
90 min
Age
10+
Complexity
3.6 / 5
6.4 on Ludoyafrom $19.48Industry / ManufacturingWorker PlacementSet CollectionOpen Drafting

On Ludoya's tables

Full stats in Ludoya
113
Plays logged
178
Players
2h 32m
Average play
84
In collections
5
On wishlists

6.4/10

from 31 Ludoya reviews

  • Balleflass5.0

    Tried it on TTS. It's ok for a game or two, but it becomes pretty samey fast. Much prefer Food Chain Magnate.

  • Toni Cutillas6.5

    - Base -

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Game facts (players, playing time, age, credits) from BoardGameGeek.