Revolution!

2009 · Deduction

Revolution!

Players secretly allocate colored bidding tokens to contest control of colonial-themed locations, using Gold, Blackmail, and Force to outmaneuver opponents. Each round features a simultaneous auction resolved with private shields; winning bids earn victory points, territory control tokens (which score at game end), and resources for future rounds. Play revolves around bluffing, counter-bluffing, and timing—deciding when to contest the tavern, fortress, harbor, or plantation and when to retreat to conserve assets. Designed for three to four players, the game plays in under an hour and emphasizes short, tactical auctions and shifting area control.

Players
3–4 best 4
Playing time
60 min
Age
13+
Complexity
2 / 5
6.7 on LudoyaBluffingPoliticalArea Majority / InfluenceAuction / BiddingAuction: Multiple Lot

On Ludoya's tables

Full stats in Ludoya
15
Plays logged
24
Players
55m
Average play
10
In collections
2
On wishlists

6.7/10

from 6 Ludoya reviews

  • Benjamín Amorín7.0

    Simple but cool game of area control and bidding. Very straight forward!

  • Laura Stephen5.9

    Includes the palace expansion

  • Robert Bowlds7.2

    Wife does not like this game at all. Kids liked it though. I would like to play this with a group of adults.

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Game facts (players, playing time, age, credits) from BoardGameGeek.