Akrotiri

2014 · Exploration

Akrotiri

Players act as Classical Greek explorers charting the Aegean and locating long-buried temples using secret map fragments. The game combines tile placement, hand management, and pickup-and-delivery: players lay land tiles to reconstruct map patterns, plan sea routes, and ship island resources back to a home island to finance expeditions. Excavation of temples scores points, with more remote or harder-to-match sites yielding greater value. Hidden objective cards and competing route planning create uncertainty about who is leading until scoring at the end.

Players
2
Playing time
45 min
Age
13+
Complexity
2.6 / 5
6.3 on Ludoyafrom $36.05EconomicTransportationPoint to Point MovementTile PlacementOpen Drafting

About the game

Photos from Ludoya tables

All photos in Ludoya
  • Akrotiri on the table, photo by Sapinto
  • Akrotiri on the table, photo by Raúl
  • Akrotiri on the table, photo by Sapinto
  • Akrotiri on the table, photo by Sapinto
  • Akrotiri on the table, photo by Pere
  • Akrotiri on the table, photo by Sapinto

Where to buy it

Shop prices and second-hand copies, checked every day.

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On Ludoya's tables

Full stats in Ludoya
154
Plays logged
156
Players
1h 6m
Average play
92
In collections
11
On wishlists

6.3/10

from 44 Ludoya reviews

  • Fun8.0
  • Interaction8.0
  • Replayability8.0
  • Uniqueness10.0
  • Looks8.0
  • Accessibility6.0
  • Garfield4.0

    My rating is based on a 3 player play. It feels very lucky. What tile the other player(s) place, it may help you or not. And I won, and I don't know why, it felt like I'm going to end last. And for me that's not a good sign, too random. And at the beginning you are overwhelmed where you can place a temple. And at the end it almost doesn't matter because you can fulfill everything everywhere. [c] Theme: :star::nostar::nostar::nostar::nostar: <!-- size 7]Not really --> Gameplay: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Interaction: :star::nostar::nostar::nostar::nostar: <!-- size 7]Little to none --> Artwork: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Luck: :star::star::star::star::nostar: <!-- size 7]Tile drawing, card drawing and what other(s) place --> Strategy: :star::star::star::nostar::nostar: <!-- size 7]Yes, you should have one --> Components: :star::star::star::nostar::nostar: <!-- size 7]Nothing special --> Play duration: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Easy to teach: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Setup time: :star::star::star::star::nostar: <!-- size 7]Fast --> No downtime: :star::star::star::star::nostar: <!-- size 7]Can be huge --> [/c]

  • Daniel García Cruz5.0

    Porque zeño porqueee...!!! Apuntaba a juegazo....pero no pudo ser.

  • Mestremuten5.0

    Rating: 3/5 Production value: 2/4 Is the game in my collection/Love to have?: 0/1

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Game facts (players, playing time, age, credits) from BoardGameGeek.