
1999 · Territory Building
Vinci
Players control a succession of ancient European civilizations, using wooden tokens and civilization tiles that grant unique abilities and traits. Each turn players expand their active civilization across a map, conquering regions and scoring points for territory and bonuses from their civilization’s powers. At any time a player can put a civilization into decline to select a new one, beginning a new era with a fresh set of strengths and scoring opportunities. The game proceeds with repeated cycles of expansion and decline until a target score triggers final rounds, after which the highest total wins.
- Players
- 3–6 best 4
- Playing time
- 120 min
- Age
- 14+
- Complexity
- 2.8 / 5
About the game
- Design
- Publisher
Photos from Ludoya tables
All photos in LudoyaOn Ludoya's tables
Full stats in Ludoya- 10
- Plays logged
- 24
- Players
- 2h
- Average play
- 7
- In collections
5.8/10
from 6 Ludoya reviews
Tom4.6 It has an abstract feel, but I love the civilization tiles, and how they mathmatically work out.
People who own it also own
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
















