Vinci

1999 · Civilization

Vinci

Players control a succession of ancient European civilizations, using wooden tokens and civilization tiles that grant unique abilities and traits. Each turn players expand their active civilization across a map, conquering regions and scoring points for territory and bonuses from their civilization’s powers. At any time a player can put a civilization into decline to select a new one, beginning a new era with a fresh set of strengths and scoring opportunities. The game proceeds with repeated cycles of expansion and decline until a target score triggers final rounds, after which the highest total wins.

Players
3–6 best 4
Playing time
120 min
Age
14+
Complexity
2.8 / 5
6.4 on LudoyaAncientTerritory BuildingVariable Player PowersArea Majority / InfluenceArea Movement

About the game

Photos from Ludoya tables

All photos in Ludoya
  • Vinci on the table, photo by Alfredo

On Ludoya's tables

Full stats in Ludoya
9
Plays logged
23
Players
2h
Average play
8
In collections

6.4/10

from 6 Ludoya reviews

  • Tom6.0

    It has an abstract feel, but I love the civilization tiles, and how they mathmatically work out.

    No plays logged

Read the reviews and rate it

Game facts (players, playing time, age, credits) from BoardGameGeek.