Campos

2010 · Strategia astratta

Campos

Players build and dismantle a shared arrangement of brightly colored hexagonal tiles. Each player begins with hidden scoring cards and two face-up tiles, while another tile starts in the central display. On a turn, a player adds both tiles to the growing arrangement or adds one tile to the central display, then plays a scoring card. These cards compare the sizes of connected color groups and award points based on another group's size. Players refill their visible tiles after each turn. When scoring cards or available refills run out, the game shifts to removing tiles, with further scoring opportunities during the process. The player with the highest score when all tiles are removed wins.

Giocatori
2–4 ideale in 2
Tempo di gioco
30 min
Età
8+
Complessità
1,6 / 5
Posizionamento TessereCostruzione di schemi

Il gioco

Publisher

Sui tavoli di Ludoya

Tutte le statistiche in Ludoya
3
Partite registrate
6
Giocatori
27m 17s
Partita media
4
Nelle ludoteche

Dati del gioco (giocatori, durata, età, crediti) da BoardGameGeek.