Human Interface: Nakamura Tower – Johnny 'The Machine' Maino

2016 · Miniature

Human Interface: Nakamura Tower – Johnny 'The Machine' Maino

Players take the role of a combat hacker and sysop squad handling a hostile intrusion inside a compromised system. They track the source, isolate and delete the intruding code, identify the host, upload a worm, and work to maintain the connection as the system attempts an emergency disconnect. The scenario follows a three-minute slice of a police department’s most accomplished sysop’s workday, combining digital countermeasures with the dispatch of a physical intervention team.

Giocatori
1–6 ideale in 6
Tempo di gioco
60–180 min
Età
12+
Espansione per il gioco baseFantascienzaMovimento punto a puntoPunti AzioneCampagna / Basato su Carte di Battaglia

Dati del gioco (giocatori, durata, età, crediti) da BoardGameGeek.