Reasons to Get Involved

2002 · Libro non ludico (ma correlato ai giochi di ruolo)

Reasons to Get Involved

This roleplaying resource examines how player characters become involved in other people’s problems. It focuses on trust, confidences, and relationships with non-player characters, while offering guidance for balancing paranoid, self-interested settings with other sources of motivation and adventure.

Giocatori
0

Dati del gioco (giocatori, durata, età, crediti) da BoardGameGeek.