The Upgrade

2006 · Scenario / Avventura / Modulo

The Upgrade

A jeepform scenario about prejudice toward reality television and its participants. Players portray couples who enter a televised relationship experiment, are separated and paired with new partners, then live together in a luxurious resort while cameras and producers shape their experience. Through private votes, audience influence, and staged television moments, relationships may stay together, change partners, or become part of the show’s ongoing spectacle. The scenario uses techniques including monologues, telegraphing, contextualisation, supporting characters, repetition, and shifts in character ownership.

Giocatori
0
Regole di base (minimo necessario per la partita)Basato sulla descrizione (più narrativo che basato sui dadi)«Diceless» (non utilizza dadi o altri meccanismi casuali)LARP (gioco di ruolo dal vivo)

Dati del gioco (giocatori, durata, età, crediti) da BoardGameGeek.