
2009 · コアルール(プレイに必要な最小限)
A Penny for My Thoughts
Players portray patients undergoing an experimental treatment designed to recover lost memories. One player describes a fragment of a past experience, then asks the others what happened next or what was said. The other players suggest details, allowing the narrator to choose and incorporate elements that shape the memory. Players record these recollections on forms and use pennies to track contributions, drawing additional pennies as their memories develop. The process creates shared stories in which the group gradually reconstructs each character’s past and identity.
- プレイ人数
- 0
- 複雑さ
- 2 / 5
GM不要(ゲームマスターがいなくてもプレイ可能)記述ベース(ダイスよりもナラティブを重視)「Diceless」(ダイスやその他のランダマイザーを使用しない)
ゲームについて
- デザイン
拡張の対象
Ludoyaで見るゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。
