
2005 · 探索
Amazonas
Players lead expeditions through a 19th-century tropical jungle, laying path and river connections between villages to establish outposts. Movement and route-building determine how quickly each village is reached, while hazards like crocodiles and jaguars affect travel options and planning. Outposts cost more the longer a village remains unconnected, so players balance speed against risk and limited funds. Each player also has a secret objective to complete for additional points. The game resolves by scoring connected networks, fulfilled secret directives, and the efficiency of exploration.
- プレイ人数
- 3–4 ベスト4人
- プレイ時間
- 50分
- 対象年齢
- 10+
- 複雑さ
- 2.1 / 5
ゲームについて
- デザイン
Ludoyaのテーブルでは
Ludoyaで詳しい統計を見る- 3
- 記録されたプレイ
- 6
- プレイヤー
- 45m
- 平均プレイ時間
- 2
- コレクション登録
4.1/10
Ludoyaのレビュー5件より
Garfield3.0 #NetworkBuilding #SetCollection Too much turns where you can't do anything. Normally you save money for 1-2 turns then you spend it in one turn and then you start saving again. Really boring. [c] Theme: :star::nostar::nostar::nostar::nostar: <!-- size 7]Where? --> Gameplay: :star::nostar::nostar::nostar::nostar: <!-- size 7]Boring --> Interaction: :nostar::nostar::nostar::nostar::nostar: <!-- size 7]None --> Artwork: :star::star::star::nostar::nostar: <!-- size 7]Nothing special --> Luck: :star::star::nostar::nostar::nostar: <!-- size 7]Card revealing --> Strategy: :star::star::nostar::nostar::nostar: <!-- size 7]A little bit --> Components: :star::star::star::nostar::nostar: <!-- size 7]Good --> Play duration: :star::star::star::star::nostar: <!-- size 7]Very good --> Easy to teach: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Setup time: :star::star::star::star::nostar: <!-- size 7]Fast --> No downtime: :star::star::star::star::nostar: <!-- size 7]Almost no downtime --> Replay value: :nostar::nostar::nostar::nostar::nostar: <!-- size 7]No --> [/c]
Tom5.9 **[Dice Tower Reviews: Amazonas](http://www.boardgamegeek.com/thread/62255/user-review)**
ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。











