Dead in Denver

2011 · シナリオ/アドベンチャー/モジュール

Dead in Denver

This roleplaying supplement follows the tenth week of the contamination, focusing on Denver, a city placed in the red zone. It details the city district by district and faction by faction, while introducing the Crossroads sandbox system for generating encounters and events as characters move through Denver or other large cities. Two new archetypes, Sharpshooter and Pizza Runner, are included, along with guidance for shifting characters from survivors to controllers. The closing scenario, set during the eleventh week, sends the characters across Denver and brings them into contact with key figures in the ongoing storyline, opening the campaign continued in later supplements.

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