Gazala: The Cauldron

2013 · ダイス

Gazala: The Cauldron

This wargame simulates the mobile fighting during the Battle of Gazala in Libya from May 27 to June 14, 1942, as Axis and Allied forces maneuver, counter-attack, and fight a battle of attrition south of Tobruk. Formations activate in alternating random order, with the number of activations varying each turn to represent supply, command confusion, fatigue, and intelligence. Movement reduces unit strength, making counter-attacks important. Minefields, airpower, anti-tank capabilities, and armor-infantry combat are represented through streamlined rules. Two scenarios cover the campaign at a scale of one day per turn, one mile per hex, and battalion- to regiment-sized units. Games take 3–7 hours.

プレイ人数
2
プレイ時間
180分
対象年齢
12+
複雑さ
2.7 / 5
ウォーゲーム第二次世界大戦六角形グリッドチット・プル・システム

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ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek