Great the Change as Greatly They Know

2015 · ソースブック(プレイを拡張するルール/オプション)

Great the Change as Greatly They Know

An overgrown cloister stands amid a strange thicket, its walls covered in crystal blooms studied by an order undergoing transformations of its own. This sandbox-oriented scenario provides a framework for improvisation and adaptation to different settings and game systems. It includes guidelines and key numbers for generating an abstracted cloister map during play, along with ideas for its growths, occupants, rooms, volumes, and physical changes. The location can be simplified or expanded with additional map elements.

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ゲームについて

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ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。