Kingdom

2013 · コアルール(プレイに必要な最小限)

Kingdom

Players collaboratively create and play members of a shared community or organization, called a Kingdom, defining its purpose, history and resources together. Gameplay alternates between scenes focused on individual characters and scenes that revolve around the Kingdom itself; players make choices, argue over priorities, and take actions that affect both personal arcs and the group's fate. Conflicts, crises and external pressures push the Kingdom toward transformation or collapse, and play emphasizes negotiation, consequences and the interplay between character growth and institutional change. Sessions center on collaborative storytelling and mechanical moves that escalate stakes for characters and for the Kingdom as a whole.

プレイ人数
0
複雑さ
2.8 / 5
GM不要(ゲームマスターがいなくてもプレイ可能)記述ベース(ダイスよりもナラティブを重視)「Diceless」(ダイスやその他のランダマイザーを使用しない)

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ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek