Mano a Mano

シナリオ/アドベンチャー/モジュール

Mano a Mano

A generic tabletop role-playing system designed as a foundation for building specialized games. It provides balanced, adaptable rules for character abilities, attacks, damage, bonuses, and hit points, using character points and unified attributes to support different designs. The system does not include a setting, story, genre, monsters, heroes, or prescribed play style. Game masters and designers can modify the rules and add new abilities to create a tailored role-playing experience.

プレイ人数
0
ポイント制(ポイントを割り振ってスキルや能力を得る)属性/ステータス制(STR、CON、PERなど)ダイス(主にd10)

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek