1914: Glory's End / When Eagles Fight

2014 · I wojna światowa

1914: Glory's End / When Eagles Fight

Two separate campaigns cover the western and eastern European theaters of the opening years of World War I. The western-front game simulates August–October 1914 at corps scale on a 9.5-mile hex grid and three-day turns. Players maneuver, attack either as prepared or march combat, manage entrenchment and supply, employ strategic rail and sea movement, and use special units like heavy guns and elite brigades across scenarios ranging from short opening-week fights to a full 30-turn campaign. The eastern-front game uses larger 25-mile hexes and month-based turns at division-to-corps scale. It models Russian mobilization, Austrian operational constraints, German OberOst operations, attritional combat with potential breakthroughs, logistics and rail effects, and event-driven changes across 1914–1917 campaigns and alternate-history options.

Gracze
2
Czas gry
180–240 min
Złożoność
2,6 / 5
5 w LudoyaGra wojennaSymulacjaRzucanie kościSiatka heksagonalna

Przy stołach Ludoya

Pełne statystyki w Ludoya
2
Zapisane rozgrywki
2
Gracze
3
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