Alliances

2013 · Gra karciana

Alliances

Players lead superpower nations and their allies in a struggle for global control. The game uses trick-taking, with each trick representing a local conflict over a country. Country tiles show military, economic, and political defenses that must be overcome, and the alliance controlling the most countries wins. Three formats support different player counts: a confrontational two-player game, a three-player game in which one player acts as the ruling empire while the others oppose it as rebels, and a four-player team game between rival alliances.

Gracze
2–4 najlepiej w 4
Czas gry
45 min
Wiek
10+
Złożoność
2,2 / 5
Zarządzanie rękąGra zespołowaBranie lew

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