Calculus

2007 · Strategia abstrakcyjna

Calculus

A strategic connection game for black and white. Players alternate pushing stones of their colour onto any location on the board, with no fixed grid. When touching stones enclose an area, the majority colour on its perimeter controls it; creating an area with an equal number of black and white perimeter stones is illegal. Perimeter stones become immobilized, while other stones may be pushed again instead of adding a new one. The game ends when one player connects their two board edges. The board and stones can use any shape or materials.

Gracze
2
Czas gry
30 min
Wiek
8+
Złożoność
2,6 / 5
Większość/Wpływ obszaruOgrodzenie

O grze

Projekt

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